Tag: Industry
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Defining ‘Five Stars’ in the Construction Industry
What’s the first thing we all do in a new city? Search Google or Yelp for places to eat. Then, we ask a few folks to see if the “five-star reviews” translate into meaningful experiences. In industries like ours, delivering world-class service every day is not only the norm but the entry price for civil…
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How One CEO’s Vision Led to the Start of an Industry in the Field of Crushing and Screening
Meet Susanne Cobey, Eagle Crusher Company CEO, third-generation entrepreneur, and 2024 Association Equipment Manufacturers (AEM) Hall of Fame Award Winner. Susanne has been the driving force behind the paradigm shift that turned Eagle Crusher Company from its humble beginnings in 1915, into the large-scale manufacturing company it is today. Along the way, Susanne created a…
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Shandong Jincheng Carpet Co., Ltd.: A Leading Exemplary Enterprise in China’s Carpet Manufacturing Industry
In China’s carpet manufacturing industry, Shandong Jincheng Carpet Co., Ltd. is acclaimed as the most powerful carpet manufacturer. Established in 2010 and located in Laiwu, Shandong—the non-woven fabric capital of China—the company has built an outstanding brand image in the industry over 14 years of professional experience. Firstly, Jincheng Carpet boasts strong design and R&D capabilities,…
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BST Global Launches AI + Data Consortium for the AEC Industry
BST Global has announced the formation of its AI + Data Consortium, a collaborative effort to use AI and data to drive innovation in the architecture, engineering, and construction (AEC) industry. The consortium brings together leaders from globally recognized firms to share expertise and shape the future of the AEC industry. The group’s goal is…
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How Digitalized is the Construction Industry?
In the September 2023 episode of Chat AEC Tech, the expert panel discusses the digital maturity of construction firms and digitalization in general. They reference a recent report that revealed somewhat surprising results from UK construction companies. The panel debates the concept of digital maturity and the high percentage of respondents who believe their organizations…
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SAEKI Unveils Game-Changing Automation in AEC Industry with $2.3M Seed Funding
In a groundbreaking development for the AEC industry, SAEKI has emerged from stealth mode, announcing a $2.3 million seed funding round. The Swiss startup aims to revolutionize the often slow and expensive process of manufacturing large components, from aircraft wings to construction site installations, by leveraging fully automated plants with industrial robots and 3D technology.…
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The BUILDCHAIN Project Enhances Data Exchange and Transparency in the EU Construction Industry
Trace Labs, a WEB 3 developer, joins the EU’s efforts to create a smarter and more sustainable built environment with the BUILDCHAIN project. With its 11 EU partners, Trace Labs aims to improve efficiency, reduce errors, and increase transparency and trust in construction. Efficient, transparent, and trusted data exchange is a powerful tool for driving sustainability, resilience, and energy efficiency in…
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Agile Project Management in the Construction Industry
The linear workflows used in the construction industry, such as the RIBA plan of work, have a history of starting when the previous phases end. The stages in these workflows are often distinct and sequential, and it might be difficult or expensive to go back after a stage is finished. Design reviews are required in…
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The New Book on Industry 4.0 for the Built Environment
Two editors of a new Springer book, Industry 4.0 for the Built Environment, are Aarni Heiskanen’s guests on the AEC Business podcast. Marzia Bolpagni, Head of BIM International at Mace, and Rui Gavina, Digital Practice Manager at VN2R, talk about the process of making the book, its content, and how Industry 4.0 can transform the…
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Gamification for Visualisation Applications in the Construction Industry
Gamification is adding game features and mechanisms to non-gaming contexts, which aims to deliver enhanced user experience, engagement, and outcomes. Gamification can be integrated with visualisation applications (e.g., virtual reality) to enable further purposes, such as education, training, and analysis. The core structure of these gamified applications echoes the essence of serious games (SGs). SGs…